"Which they are the forms of our relationship, of our "contact" with those images [of the cinema] that seem so real, that are there, within reach of hand, which refer so clearly to our reality and that yet are they capable of transporting us into a dimension of pure virtuality? [...] We will propose a strong hypothesis on how neurosciences can help us better understand what cinema is and how it works in his relationship with the public, and we will do it by articulating a new model of
perception and the initial understanding of the world it generates that it can be applied to both real life experience and life experience of the world of cinema fiction: embodied simulation (embodied simulation), which we assume is a working mechanism basic brain-body system of primates, including man. Thanks to this mechanism can establish a direct relationship and non-linguistic with space, objects, actions, emotions and feelings of others, through the activation of representations motor-sensory and viscero-motor sensors in the observer's brain. "
Lo schermo empatico. Cinema e Neuroscienze, Vittorio Gallese e Michele Guerra